Archive for the ‘Design’ Category

Let’s have more fun

By anneb

Marketers know that incentives are the key to finding ways of influencing people’s behavior. Thefuntheory.com reminds us that often the best incentive is to make the Boring become Fun. Throwing out rubbish, walking up stairs… they may seem like small things, but by making them a bit more engaging we are reminded of their purpose and the difference our behavior can make. The online environment is the perfect platform to incorporate the theory of serving a greater good while offering something fun and new to the end-user. Check out some of the digital inventions like the Digital Graffiti Wall on thefuntheory website.

Taking it to the streets: Art in Sydney

By Victor

This is a project that my group has been working on for some time. It’s interactive, it’s multimedia and it’s in open spaces. The idea is to provide a public display that’s not an Ad, but something that might provoke thought or interest in the wider community. Check out the SoapBox Project.

soapbox

Banner Advertainment

By Kristen

Found this super cool Apple ad on Wired

The header plays (with music of course) and takes over the whole mast head and main nav on the page whilst it plays. Apple has done this with a few other sites as well which is very cool. It’s such a fun ad to watch, it doesn’t feel like it’s getting in your way at all!

Take a peek

Sep 25

Design

Toyota Aurion and Yaris updates

By tids

Because we like to ‘Big ourselves up!’  Earlier this week the crew at Hothouse were finalising the updates for Aurion and Yaris on the Toyota.com.au website. We love our work, do you?

Check it out here:
http://www.toyota.com.au/yaris
http://www.toyota.com.au/aurion

Apr 14

Design

HotHouse launches social web widget for Warner Music

By Piersinator

We’ve developed a new widget for Warner Music Australia and their new dance compilation NEON. The HotHouse widget solution lets clients create, distribute, track and monetise widgets through the social web.

This widget is supporting the launch of NEON Essential Volume 1 - Mixed by TV Rock & Chardy. It enables people to listen to the tracks, find out the latest tour dates, watch the NEON video and download a free mix. Fans can also embed and distribute the widget across any one of 80 social networking platforms including MySpace, Twitter, iGoogle and Facebook. View it here:

Mar 5

Design

The siteless site: inspired, lazy or just plain buzz?

By Piersinator

Interesting to see that first Modernista! and now Skittles have launched “siteless” websites designed to embrace Web 2.0 to the max by doing away with the traditional website and instead pointing users to relevant social media networks and content.

Modernista! an advertising agency in Boston, launched their site a year ago with a simple navigation system. Click on “n3wz” and it takes you to Google News showing articles about all things Modernista. Click on “Work” and it takes you to their portfolios on YouTube, Flickr and delicious depending on whether you want to view their TV, Print or Web work. Click on “About” and it takes you to their entries on Wikipedia, Facebook and Netvibes.

Skittles new site has also embarked down the “siteless” route.  In place of the usual branded FMCG hyperbole, instead it has been converted to a Twitter search. Click on “Chatter” and you can see all recent Tweets about  “Skittles”. They also use point to Flickr, Wikipedia and Facebook.

What’s interesting for me (other than all the general buzz) is that for Modernista it’s like standing at the top of a mountain and shouting “we’re an agency that gets web 2.0″. And for Skittles it’s a brave move because it recognises that conversations (good and bad) are taking place out there on the social web, and that rather than bury their head in the sand with a sanitised website, instead become a hub for the conversation outside of your control.

Inspired, lazy or just plain buzz? What do you think?

Mar 3

Design

Keep Twitter Simple

By Steve Farrugia

Six Revisions recent article “10 Features That Will Make Twitter Better” highlighted 10 genuinely useful features to assist your Twittering activites. Will they make the Twitter.com interface better? Maybe for a power user, but for everyone else they could make things more difficult. read more

Nov 6

Design

Galvatrons Widget goes live

By Piersinator

We’ve launched a powerful widget for one of Warner Music Australia’s emerging bands called The Galvatrons. The widget allows fans to:

  • View upcoming tour dates.
  • Play a music video.
  • Demo the latest song.
  • Download the band’s new single for free in return for opting in to the CRM database.
  • Embed, distribute and virally share the widget across 80 social destinations, including MySpace, Facebook, Wordpress, Twitter, Digg and del.icio.us.

Check it out here:

Feb 11

Design

HotHouse Podcast: User Experience

By Simon van Wyk

Web design is more than just creating a good looking site. Websites need to fulfil strategic objectives at the same time as meet the needs of users. In this HotHouse podcast, Simon van Wyk and Piero Colli, User Experience Manager at HotHouse, discuss how user experience design is used to map the core value proposition of the business to meeting customer needs.

Listen to the user experience podcast.

Feb 11

Design

Experiencing engagement

By Simon van Wyk

Simon van Wyk discusses how user experience is so much more than usability.

As global brands try to work out how to make their brands relevant in the social media age, user experience begins to take on a far more strategic bearing.

Indeed, according to the second Annual Online Customer Engagement Report by E-consultancy and cScape, ninety percent of companies are paying more attention to online customer engagement than ever before, with three-quarters of organisations (77%) saying that its importance has increased in the last 12 months.

So with customer engagement key, marketers are learning fast that good user experience is the backbone to online customer engagement. And that user experience is far broader than just usability.

Hygiene factor

Certainly usability is important, and websites do need to be easy to use. Clearly you can’t have a good user experience without good usability. But it’s just a small part of the whole user experience. HotHouse’s User Experience Manager, Piero Colli, likes to describe usability as the site’s hygiene factor - something that’s important, but simply the minimum standard required.

When you focus on usability, you’re simply ensuring that the user can accomplish their goal - finding out information, subscribing to a newsletter, purchasing products from the site. However, when you focus on the user experience you are ensuring that you’re meeting users’ expectations and providing a fulfilling and valuable experience at the same time.

User experience experts like to use the road analogy to describe the difference. “Freeways are usable, since they take you from A to B in the most effortless way. But they are also utterly boring. A twisting mountain road on the other hand is exiting. But far from usable.”

The trick isn’t simply combining the two (who wants a freeway over the mountain?), but helping make the exciting mountain road, easier to use.

With the shift to engagement strategies, marketers need to offer the best possible user experience as consumers are now unlikely to tolerate anything less.

Indeed the customer experience is something about which Amazon CEO Jeff Bezos is deeply passionate. His business philosophy is simple. It starts with the customers and he works out what they want and how to give it to them. His customers care about having the lowest prices, vast selection, and getting the products fast. As he says: “the reason I’m so obsessed with these drivers of the customer experience is that I believe that the success we have had over the past 12 years has been driven exclusively by that customer experience. We are not great advertisers. So we start with customers, figure out what they want, and figure out how to get it to them.”

Success for Amazon of course has been huge. As Joe Nocera recently wrote in the New York Times, Amazon’s belief in and delivery of the customer experience has produced something like 72 million active customers, who, in the last quarter, were spending an average of $184 a year on the site. That’s up from $150 or so the year before. Amazon’s return customer business is off the charts.” In the same article Nocera points out that according to Forrester Research, 52 per cent of people who shop online say they do their product research on Amazon.

User experience honeycomb

Steering the conversation beyond usability, Peter Morville, president and founder of Semantic Studios, evolved his thinking on the user experience and with the help of his peers developed a user experience honeycomb which features seven segments or facets, each of which are unique attributes of the user experience.

These facets are:

Useful - does it help users achieve their goals?;

Usable - is it easy to use?;

Accessible - can all users access the content without problems?;

Desirable - do users want to engage with it?;

Findable - is the navigation, and content intuitive, is it optimised for search engines?;

Credible - does it engender trust?; and

Valuable - do users perceive value in the interaction?

These facets of the user experience clearly show that it’s not just about slick design, nor is it just about usability. It’s about the value and usefulness of the experience, how desirable and credible it is, whether it is accessible and easy to find.

Naturally it’s critical to know who you’re designing for and working out what they want. Understanding the psychology behind how users relate to a website is the key to its lasting success. So, if the purpose of a web site is to support the goals of the user, it’s necessary to understand what those goals might be.

Understanding customer motivations at the point of the interaction is fundamental to designing the detail of the online user experience. Clearly for every website task, there may be many motivational factors that need to be identified.

Personas and user representatives

Applying a persona or user representative methodology in order to identify every interaction - what customers find valuable, what engages them and what they push back against - streamlines this process.

So rather than designing for all people or for averages, user experience designers focus on the unique goals of a specific person to develop a website that satisfies the needs of many users. Although designing for one to satisfy many may initially seem counter-intuitive, it’s a very effective technique.